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  • dimanche 11 novembre 2012

    Tag Fight Rules (English Version)

    Version Française Ici !

    Thanks to FreedomDuo for the original post.

    Preparation

    1. Form a team of 2
    2. Each player must have 1 deck
    3. Players may decide if they want to discuss
    or look at each other's hand during the game
    before the game starts.


    Basic rules

    Starting hand: 5
    How to win: 
    Team with a combination of  9 or more
    damages lose the game
    Team with the fighter that have 0 card
    left in his/her deck lose the game


    Tag fight rule

    1. Each fighters have 1 field but the damage
    zone will be shared by the team
    e.g. Fighter on the right can use the damage
    zone of the fighter on the left
    e.g. In order for the heal trigger to activate 
    total damages between the teams will be
    used as comparison instead of individual
    players
    e.g. Limit break activates by the total amount
    of damages of both players

    2. Fighters can only attack the opposing fighter
    infront

    3. When being attacked the team mate may call
    a unit onto the guardian zone from hand to help
    *Intercept is NOT allowed

    4. Counterblast and Soulblast cost are shared
    between the team members.
    e.g. Soul saviour dragon needs to SoulBlast 5
    to activate it's skill, fighter may soulblast 3 from
    his/her own soul and use soulblast 2 from his/her
    team mate's soul.


    Starting the game

    1. 4 players will play a game of scissors
    paper stone to decide the first fighter

    2. From a team like the one above Team A
    (Misaki, Kamui) and Team B (Aichi, Kai) 
    the sequence will be from Kamui > Kai >
    Misaki > Aichi > Kamui.... in a figure 8.

    3. The first 3 fighters can not attack, in the
    scenario like above Aichi will be the first
    fighter to attack in this fight.

    How to read the card text

    1. [Your] will means the fighter who's using that
    unit, player can not select your team mate as a
    target. 
    e.g. Isolde's skill "[Auto]: {Discard a <<RoyalPaladin>>
    unit from your hand} When this unit is called onto the
    Guardian circle you may pay the cost, select  1 of
    your <<RoyalPaladin>> that was attacked, the unit
    selected will not be hit during this battle." Player
    can not use this skill and target an unit on your
    team mate's field.
    e.g. Silent tom's skill "[Continuous](V/R): During the
    battle where this unit attacks and you have an
    OracleThinkTank VG, your opponent can not normal
    call a G0 into the Guardian zone" Your opponent's
    team mate CAN help to guard with G0a

    2. [All players] will be targetting all 4 fighters
    e.g. Dark cat's skill " [Auto] : When this unit gets ride
    or called onto a VG or RG circle and you have an
    OracleThinkTank VG, all players may draw 1 card"
    All 4 players may draw 1.



    Thanks to FreedomDuo Vanguard for the rules.

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